Category - Kineme GL
This patch modifies the GL Projection Matrix to use an arbitrary Field of View.
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Uploaded 18 Feb 15:10
This patch is deprecated. Use the updated GLTools patches.
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Uploaded 18 Feb 15:10
This patch is deprecated. Use the updated GLTools patches.
http://kineme.net/ more...
Uploaded 18 Feb 15:10
This patch renders a GL Mesh structure.
Despite being in the public release of GL Tools, this patch is considered a Beta and should not be used in a production environment.
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Uploaded 18 Feb 15:10
This patch Generates mipmap data for an input image.
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Uploaded 18 Feb 15:10
This patch outputs a grid of vertexes. It also allows for deformation of the grid.
Despite being in the public release of GL Tools, this patch is considered a Beta and should not be used in a production environment.
http://kineme.net/ more...
Uploaded 18 Feb 15:10
This patch renders a GL Mesh structure.
Despite being in the public release of GL Tools, this patch is considered a Beta and should not be used in a production environment.
http://kineme.net/ more...
Uploaded 18 Feb 15:10
This patch sets the threshold for Depth Buffer writing when drawing transparent pixels.
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Uploaded 18 Feb 15:09
This patch uses GLU to set up a look-at perspective matrix.
http://kineme.net/ more...
Uploaded 18 Feb 15:09
This patch modifies the default OpenGL Logic Operation used when rendering.
http://kineme.net/ more...
Uploaded 18 Feb 15:09